LD25 Post-mortem
So I finally finished one! Huzzah!
Time logs and post-mortems written by the authors of the games
So I finally finished one! Huzzah!
So, I’m done and dusted – first LD is completed, and I’ve built my first game in the process. I’m immensely proud, but also a little sad – I made some real rookie…
So this is my 6th ludum dare. And the first time I finished with the idea I started with. This time with the game Wrong Love. A game about a guy who’s goal is to steal…
Play it here, if you haven’t already.
Submitted my entry for the compo exactly on the deadline twelve hours ago, thats 3AM here! Had only four hours of sleep before having to catch an early lecture. Anyway,…
So, while I’ve prototyped things quickly before I’ve never actually tried to finish a game fully in a short period of time. I decided to try my hand this time around and…
Whew… it took most of the 48 hours but I’ve managed to submit my entry to LD48. It includes sound effects but no music… and some graphics could be improved… and the NPC…
I’ve thrown in the towel, too much stress and misery working on my game and that’s not really what LD is all about for me. I’ve still submitted what I’ve done in all its…
So, as I’ve finished my entry and you can view it here, I figured I should recap on everything. (View the leaderboards here)
So, I just finished (gave up) my first LudumDare 48 hour compo run (create a game in 48 hours, solo).
I finished, but I’m not happy with it. Lets call it a failed experiment.
For some reason, I had convinced myself that the theme was going to be “End of the World”. Surely, given the year, people wouldn’t pick any other, right? I had it all…
Last LD marked my first attempt at making a game in under 48 hours, and I ended up being quite happy with the result. Evo Dash got a lot of very positive reviews, and…
Time to wrap it up with a little summary!
Well, I’ve played a few of the games and I’ve looked at the feedback on my own, now, so I think I know basically what I’ve learned from this experience. My game was…
Hello everybody!
Rift of Time was made by a team of four people from France:
This was my first foray into the LD compo and my first postmortem, so here goes…
Ahoy all! Here is quick post-mortem about my LD24 entry called Deep Sea Fish Loves You Forever. The game is about piloting an underwater exploration robot and analyzing…
Finally I found some time to make a post-mortem for “Watercolor Wheel Evolution“:
Well, now that Ludum Dare 48 #24 is done and the voting is almost over, I figured I would go over how I felt it went. First I’d say I was happy that I was able to…
Hello Everyone,
Hello, fellow jammers!
It was a hetic weekend, but I managed to wrap something up for the Ludum Dare 24. And the result? Golden Eggs.
Hi, awesome people!
In lieu of a postmortem, I’m going to try an experiment.
I guess it’s not too late for writing a postmortem of my game with seriously too long title.
Original post is here.
For this LD, team RADMARS attempted to make a puzzle platformer where you have to die in order to progress. It was a big challenge, but I think we managed to make…
This is our second time entering Ludum Dare! Our previous game was Macro Marines, and you can read about how we got on. We’ve learned from some of our mistakes, and we…
Evolution of a monster
Overall I am really happy with how my 48 hours went, and with how my final game turned out. It was a great experience, which I will definitely be doing again next time.
Time for my post-mortem!
I planned on waiting till i had 100 rates before doing this to wait for alot of feedback, but it looks like its not gonna happen. So, im gonna do this now 😛 .
It took a far amount of time but I’ve finally gotten down to posting this.
I know it’s late but is it okay if I post my post-mortem now?
Guess I’m a bit late to write a Post Mortem, but why not?
This was my first LD, and I came here fully expecting to faceplant from over-ambition or poor time management. But I submitted my puzzle game, ‘Additive’, polished and…
Keeping with the ludum dare tradition, time to do a little analysis on what went right and wrong during my development this time! Before I get started with that though,…
This was our first Ludum Dare entry. I think for the most part things went really well. We hadn’t tried anything with using the cross stitch art for graphics beforehand…
Its some days after the Ludum Dare and I had some time to think about the development. As I wrote in the last post, I am happy that I finished it, but there is plenty of…