LudumDare/JPLog04
This is my log for the LD48 2004 contest. Feel free to comment.
Time logs and post-mortems written by the authors of the games
This is my log for the LD48 2004 contest. Feel free to comment.
The Theme: Infection
Log (~10:00 PM Central (GMT-6:00)):: The topic is infection... ok, time to make that STD game. Although at first I was going to make a dating sim (in the style of…
1 : 2 0 a m (edt) (17th) After three hours of sleep and a hour and twenty minutes of designing, I have a game idea! I think it might be fun to play. Even though I…
Ludumdare 48 hour (4?) Time Log of mrfun. also know as the guy from here.
Ludum Dare 4th 48 hour Game Development Competition Entry by tonic http://jet.ro
Posted 16, April 2004 - 20:25: I'm just setting things up at the moment. All the times in the log are GMT, with daylight saving time so I think that makes it GMT+1. I'll…
irc.afternet.org #ludumdare
Competition Start The theme is INFECTION!!``!1
Description:
08:30PM CST April 16: I got home from work and saw the contest was Infection. Not my top choices, but more acceptable to me than Sheep. No plans to work on this until…
by Michael "LoneCoyote" Springfield
4/16/2004 6:37 PM: Got the thing making a window. Working on a sprite class. Think I'm going to do some kind of shooter or something. The theme is infection.
16 April 2004. 17.47 GMT
Sat, 17 Apr 2004 08:32 (GMT+1): Ok, have left my cosy bed now (The contest start is 3 am here...) and checked the theme. Infection. Well, it wasn't was I was hoping for,…
Friday Afternoon. Spend time on harebrained idea: Download, burn and install Mandrake Linux 10.0 so as to kill two birds with one stone during this compo, learning…
48:00: Infection Theme announced. Start sweating and desperately thinking of ideas.
Friday 7:00pm MST: The theme is "infection" can't think of what to do.
Ludum Dare Third 48-Hour Competition
Day 1 - 4:00am: Theme announced: "Preparation - Set it up, let it go"
Wyzfen's Log
qux's 48-hour game timelog
April 5th, 13:00 GMT+2: Waking up, trying to remember all the good ideas I had before sleeping. Still not sure what language/tools i'll use. :)
04/04/2003 - 08:13pm: - Finishing touches on my pages, getting ready for the compo... Just finished my sacrifice to the Chicken God of Andromeda, to ensure my swift…
The mission was a failure. I'd like to have claimed that I was too abitious, but I came up with a game that I thought was feasible within th available time and went…
All times are BST (GMT-1) :
Ludum Dare 3rd 48 hour Game Development Competition Mini-entry by tonic (in 12 hours :-) http://iki.fi/jetro/
The Impossible Log... 3rd times a charm
Ludum Dare Contest Log
Saturday, 6:55: (45:05 left)
48 Hour Game Competition Time Log
Quick Link to the latest version: HannibalReleaseVersion.zip 1.3 MB
2003-04-04, 19:47 CST: I've got a few weeks light experience using python, mostly on top of PYUI. PYUI hasn't been very condusive to rapid development so far (I don't…
18:00: Theme: Preparation - Set it up, let it go
Apr 4, 21:08: sigh . . . starting the design.
The Hand of God - AKA "Preparation H"
06.04.2003 : 17.25 CET coded the whole time reached nearly nothing. But i have a Screenshot! And like always it looks much better in motion.
Ludum Dare 48-hour Game Programming Competition
4/4/2003 3:21:49 PM: - Roughly 2 hours and 40 minutes before the 3rd Ludum Dare 48 hour contest starts, I'm putting up the log and cleaning my desk.
check out my files here
Time Log For Robo Ramblers
05/04/03 11.06 GMT Hauled myself in front of the PC. Theme is preperation, which gives a bit more room for ideas. Firstly I need to go and do a bit of gardening.
tools I'm using for my project:
4/5 Initially I was a little put off by the theme as lately I have been more into exploration/action/live interaction than strategy that's more detached from the…
This journal was kept by Claude, Eddie, Rob, and Roy as we worked on "Natural Killer" for the 48-hr game programming competition. The game wasn't completed in time, and…
Ludumdare 2002 December unofficial week-long programming competition time log
TIME LOG: ElfCraft a Holiday Non-Competition Entry December 22 - 29, 2002 by Stewart Gray (SEGludian)
Nov 8, 20:22 PST: Starting Out
13:00 AEDT: Theme is announced - Construction/Destruction and Sheep