3 Apples High – Postmortem
Hi everyone !
Time logs and post-mortems written by the authors of the games
Hi everyone !
Now available here!
Mission complete! I (mostly) finished my 2nd Ludum Dare game, End Humanity. Since post-mortems are the thing to do, I shall be doing that thing.
Hi ! That was my first Ludum Dare and it was very interesting :) !
I completed my first Ludum Dare last night; submitted it around midnight local time (BST). The first issue was that the theme was only announced at 2AM my time, after a…
So, I finished my game. It’s not an instant classic. But here’s my post mortem;
I had a class at my college this past semester (new semester starts Tuesday after next) where, after every project we did, we’d present our game and be asked 3 simple…
I’m too tired right now to write a postmortem, also I first want to see what will be happening tomorrow and how my game is being received.
This is my first Ludum Dare that I participate and I’m very happy for the result of the game and experience.
I managed to squeak in under the wire. I never got a chance to make the more elaborate full program with graphics and a score element like I wanted. I was able to finish…
Whew, I finished!
All right, that’s it – for better or for worse, I’m out of time. There were several major features in my game that I didn’t finish, but the end result is actually…
Just finished up my submission, on time and even somewhat complete! I feel like I did pretty well for my first Ludum Dare, though I was classically short on time and…
This was my first solo compo, though I had contributed to other jam games in the past.
Hello Hoverbot!
My game is submitted. You can play it here. My emotions are mixed right now: exhausted, excited, proud of what I’ve achieved (entering LD and getting a game…mostly……
Submitted with over 2 hours to spare! In fact, I was much more pushed for time on this one than I was on the last one I did, mainly I think because evolution is such a…
What a neat experience! This was my first crack at a Ludum Dare and I’m very happy that I decided to take some time to whip something together. Ever since I had the…
I submitted about fifteen minutes ago, so I don’t have any feedback rolling in yet. I think this is a great time to write a post-mortem before the details are lost. I…
After much pondering over ideas, hammering out gameplay details, and skeleton coding all the while, I finally got around to making an actual game!
I was pretty sure that I knew what I wanted to do for Ludum Dare 24 long before the theme voting even started. Not in specificity, mind you. That’s not quite in the…
Congratulations to the Evolution theme, which has FINALLY been chosen! It’s a bit tricky to find a non-obvious idea for this one, but at least it’s not too similar to…
With under 20 hours until the competition begins (I started writing this when it ticked over), I finally remembered I needed to make one of these posts. I have been…
This is my team’s first full-size Ludum Dare competition. This is also the busiest weekend we’ve had in months. Funny how that coincides; life hates us.
In this LD my game was bad, and my scores confirm it. You can play it here: Space Mission Part 2
I had a lot of fun participating in my first ever game jam and making Asteroid Defender. Now that judging is over, I don’t have to hold back my real thoughts about my…
You may remember my disappointed musings at the close of the last LD (my first) where I placed about halfway up the ladder.
The whole code workflow : the past ludumdares contained some nice surprises, bugs, physics related issues… But from start to finish i didn’t encounter many problems on…
Since it’s now the last day to judge the entries I think it’s time to write my post mortem which I was supposed to write a long time ago already.
Hi everyone! This is my Post-Mortem for my LD game, ‘shiprage’!
Firstly, this is our game. If you haven’t played it yet, give it a go! These are some thoughts from our team members about how the jam went.
I’ve been putting off writing a post-mortem for a while now, so I thought I should really write it before voting closes tomorrow and interest in LD #23 dwindles. So…
Hey there jammers! It took a while but we finally found some time to sit down a bit and reflect on all that went down during the LD jam. It was our very first attempt.…
This is my second particpiation at the Ludumdare and I’m really happy with my entry.
This is our first time entering Ludum Dare! We’re a group of programmers who used to make games together at university, while studying computer science. We re-united for…
Well, it’s been a while since Ludum Dare, and looking back I am extremely proud of what I accomplished.
Better late than never. Here goes:
Introduction: Dunscape was my first LD, and more or less my first “finished” game too.
Originally, I intended to write a post-mortem and include this timelapse recording for illustration. But apparently in these days I can find neither the time nor the…
I wasn’t actually planning on doing a post-mortem but things I typed up on my own site ended up being something like a post-mortem, so here it is!
This was my first Ludum Dare and even though I didn’t finish my game I really enjoyed the experience. I intend to participate in future jams.
It’s been a couple of weeks since I worked on and finished Aedicula, my Tiny World themed game for the 48 hour compo. I figure enough time has passed that I can talk…
So it has been a week and I’ve had time to think about it and now it is time to write up my thoughts in a nice solid post-mortem form. But first, play my game Path O’ Invasion!
Here’s my mini-post-mortem: