Devlogs

Time logs and post-mortems written by the authors of the games

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All jams

PORTHOLE Post-mortem

This was my first time doing the jam instead of compo, and Claire’s first time doing the full Ludum Dare at all! We had a lot of fun making our claymation exploration…

sirtet post mortem

Last weekend was Ludum Dare Game Jam again, and this time the theme was “Beneath the Surface”. For this game jam we deliberately tried to approach this with a very small…

Descent: Post-mortem

This was our first LD and second game in development ever. Overall it was lot of fun, learning new stuff and little sleep.

Holy Cow Post-mortem

Hello! My name’s Alex, I’m the guy that made 1/2 of the game “In search of an Artist” for this months Ludum Dare Jam, and I really wanted to write a little post-mortem…

Ludum Dare 29: Post-Mortem

Taking part in LD29 was really amazing. There was an astounding amount of community support fueled by a fervent passion to create. Following various events as they…

Body Defence post-mortem

That was my third Ludum Dare and it’s probably my better game I had make in this competition. To start, sorry for my English, it’s not my first language. Here is a…

Post Mortem

I’m really happy with how this Ludum Dare went, as it was my first. Mostly everything was good for me and I didn’t really have much bad stuff which was very cool. I…

Postmortem

So, I have recovered from my first LD, during which I slept a total of 4 hours. I am very proud to say that I finished my game, and although it needs some work on the…

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