Devlogs

Time logs and post-mortems written by the authors of the games

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Prison Break Postmortem

I made a game called Prison Break for LD33 for the theme of You are the Monster. Pre-dare, I made this snazzy spreadsheet about the top twenty candidate themes and…

Georgette – Post Mortem

I’m super happy to have “finished” my first game for LD after 3 years of trying/not trying hard enough. I just thought I’d say a few things fresh out of the oven…

Quick Post-Mortem

This time ’round I decided I would do something I hadn’t had a chance to build. I was going to build a City-builder strategy game… This turned out to be a poor idea for…

Slime Quest Post-Mortem

This one didn’t progress as far as I would have liked, and it’s due entirely to my laziness. I spent several hours thinking about working on the game and then doing…

Ludzilla Post-Mortem

LD33 was my fourth Ludum Dare, and probably my eighth or ninth game jam, and although I’m still making many of the same mistakes, it’s reassuring to see that my skills…

Post mortem

Things seem to have gone well just waiting for some feedback. I feel that I should have tried exporting a game with unity 5 html5. It did not go well and thus the web…

Late LD-32 Postmortem

For LD-32 I made a game called “Fun with Vacuums”. I entered the Jam with no expectations and I am satisfied with the game I was able to produce. This is what I submitted.

S-LAYER Post-Mortem

S-LAYER is my sixth Ludum Dare Game Jam entry, and my third successful entry in a row. It’s not the first shmup I’ve made; that distinction goes to Hitotsu – Last of the…

Slick: Post-mortem

For my second Ludum Dare, with limited time, I did a pretty decent job. Slick was originally supposed to be a game about protecting your family’s land from corrupt…

Blanket Girl Post-Mortem

We entered the LD32 Jam as our second jam (the last being LD28), and after three days of sleepless nights and good fun we came up with probably one of my favorite…

KADOOMERANG Postmortem

I haven’t written up a post on this since it went up, so I figured I ought to do a postmortem at least. KADOOMERANG was an interesting project, even if it wasn’t my most…

Cupid’s arrows – Postmortem

Hello Guys, first off thanks to all the people who played my game so far, especially those who dropped me a line in the comments. If you haven’t played my game yet, here…

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